Hello there dear reader.

Work on MoNet's software is progressing smoothly(ish) so we thought we'd take a minute to talk hardware. Since there's a lot of ground to cover, we're divvying this up into two parts.

Let's begin at the beginning, shall we?

First Designs

MoNet 1.0

No one is an artist unless he carries his picture in his head before painting it, and is sure of his method and composition.

- Claude Monet

As our bearded inspiration put it, you can't create without an idea of what you're creating and how you're going to do it. MoNet's being built to paint, we've established that, so how will it do it? Two words: stepper motors.

If we set the art of painting aside for just a moment, what's left are motions. So, we're going for simple hardware solutions. An easel, paint reservoirs, and a brush fed by a long tube while the stepper motors drag it along the canvas - up/down (Y axis movement), side-to-side (X axis movement) and towards/away (Z axis movement.)

Now because there's always more to think about (and we're trying to put some life into MoNet's work) that leads to a whole new set of questions.

Questions, questions, questions.

So with the basics more or less in place...how do you ensure paint is applied correctly? What sort of brush would lend itself best to painting by a robot's "hand"?

We've also got another design in mind, courtesy of Gareth, our resident man of mystery:

MoNet 2.0(?)

Two possibilities we're considering are a traditional brush, and an airbrush. Both would do the job of putting paint on a canvas, but again, there's more to consider. What hardware would be appropriate to create art?

That's something we'll look at further in our next post.

Until next time!